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What is In-Game MTX (Microtransactions)?

Autor: Ioana Grigorescu

What is In-Game Microtransaction (MTX) Processing

What is in-game MTX (microtransactions)?

In-game MTX (microtransactions) are payments made within a game or software application that give users access to various virtual goods or services in exchange for real money. 

In-game MTXs are a frequent practice in free-to-play games or subscription-based software, becoming a revenue source, important in maintaining the product.

What are the different types of in-game MTX?

In-game microtransactions can be of different types: 

  • Consumables: Temporary items or boosts, like energy or power-ups.
  • Non-consumables: Permanent items, often cosmetic or functional enhancements.
  • Subscriptions: Access to premium product versions or recurring features.
  • In-game currencies: Tokens used to purchase other items or content.
  • Loot boxes: Various rewards; these are increasingly being replaced by battle passes with predictable progression.
  • Direct purchases: Specific items bought outright with known value.

How does MTX processing work technically?

In-game MTX processing functions in the same way as all online payment processing. It requires integration with payment solutions, such as the merchant of record. 

Der Prozess umfasst folgende Schritte: 

  1. The player makes a purchase. 
  2. The system sends the transaction request to a payment gateway. 
  3. The gateway passes your info to a Payment Processor, which sends the info to the player’s bank. 
  4. Once the bank approves, the transaction is accepted, and the player receives the virtual item or service. 

In-game MTX have an increased frequency, which emphasizes the developer’s need to integrate with a payment solution that can deliver fast and secure payment, avoiding delays or false payment declines.

Profi-Tipp

A merchant of record solution offers you access to a comprehensive infrastructure that takes care of the entire process, from payment initiation to complex legal and tax processes and beyond.

What are the pros and cons of microtransactions (MTX)?

In-game MTX have both pros and cons when used in any monetization strategy. These include: 

Vorteile 

Nachteile

Represents a revenue source

Risk of pay-to-win scenarios, affecting fairness and gameplay balance.

Allows for game customization and convenience, and keeps the player immersed in the game. 

Can encourage excessive spending, particularly among vulnerable users.

Encourages flexible monetization 

Loot boxes may raise gambling-related ethical and legal concerns.

Zu beachten

Merchant of record platforms offer controls for purchase limits, secure transactions, and compliance with local regulations.

How can MTX balance profit and player experience?

In-game MTX strategies focus on player experience and profitability through: 

  • Player-centric design: Consider keeping the gameplay uninterrupted or use a pay-to-play system.
  • Datengestützte Erkenntnisse: Collect data to identify behavioral patterns and make changes to suit those preferences. 
  • Ethical monetization: Focus on cosmetic items, convenience features, or optional content rather than essential progression.
  • Flexible offerings: Combine various elements like subscriptions, cosmetic MTX, and DLC packs to sustain various preferences.

What are the ethical concerns surrounding MTX?

In-game MTX is a topic that needs to be considered from an ethical standpoint. And here is why: 

  • Pay-to-win mechanics exclude players who are unable to spend over a specific amount. 
  • Loot boxes and random systems can resemble gambling, and this can affect minor players. 
  • The frequent nature of in-game MTX encourages compulsive spending.
Zu beachten

Merchant of record providers allow developers to use features like age verification, spending limits, and transparent payment data, which encourages responsible monetization.

How do MTX regulations vary globally?

In-game MTX is subject to different regulations, based on the regions. Developers need to account for different regulation types, like transparency or consumer protection.

One of the biggest operational hurdles a game or software developer can face when selling internationally is tax and compliance management. Industry regulations are many, and they are constantly evolving. Simply tracking the changes is time-consuming, not to mention applying the requirements.

Profi-Tipp

A merchant of record takes on this operational complexity. For example, PayPro Global handles globale Steuerkonformität, reporting, and regulatory obligations, making it easier to sell games or software worldwide without violating local laws.

Schlussfolgerung

In-game microtransasctions represents an important element in game monetization. It is perceived as an additional revenue source, and it should be treated accordingly. This means that in the implementation and management of in-game MTX, developers need to consider aspects like payment security, efficiency, tax, compliance, and ethics. A merchant of record solution can proove be a long-term partner. 

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